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Oh, little D&D update: last night was a good game!  They didn't end up fighting the Qwyllion yet, as we actually had a big moment of player frustration which semi-stalled the game for a bit.  After the game we sat down for almost 2 hours to talk about it and brainstorm ideas on how to avoid it in the future and I think everyone walked away feeling better.  Sometimes there will be miscommunications and player frustrations, but talking about it is key.  I play D&D for fun, so if it's becoming not-fun for anyone, then figuring out how to fix that is never a bad thing!  I'm looking forward to next week's session and implementing some of the DM advice I asked for, that should help move things in game along more smoothly.   👍👌

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